Lesson 17
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The Reader as Player

Go deep into interactivity with affordances, kinesthetic projection, and common patterns in data visualization. This is setting up our final ingredient for data visualizations that you need for the final!

Lesson Table of Contents

Video

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Resources mentioned in the video can be found in links. Videos are hosted by Vimeo. You may disable Video Embeds or view the video on Vimeo.

Written materials

In addition to the video, you may also download slides from this lesson.

Exercise

We will start our interactive experience. There are different video games for you to choose from within the course manual. See "experience" section. After you have selected your choice, lookup the game specific instructions. You can space out your game play over the next few lectures. There will be an additional question asked of all games later in lesson 20 when it would be good to be done.

Note that the Zulip community is not available to this MOOC. Please consider sharing your exercise via social media such as Bluesky with the tag #OpenDataVizSciCourse.

Reading

Please watch a fantastic discussion regarding the role of the player from Extra Credits.

Next lecture

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Works cited

This is the works cited from the lecture. Note that additional sources may be used in exercises and other supporting documentation.